Készült 2008. július 18. | írta Csülök
35- BM: Beast Mastery – You master the art of Beast training, teaching you the ability to tame Exotic pets and increasing your total amount of Pet Skill Points by 5.
- MM: Chimera Shot – You deal 30% weapon damage, consuming the current Sting on your target and triggering an effect:
- Serpent Sting – Instantly deals 40% of the damage done by your Serpent Sting.
- Viper Sting – Instantly burns 30% of the amount of mana drained on your Viper Sting, restoring 100% back to you.
- Scorpid Sting – Reduces damage done by the target’s next three attacks by 60%. The damage reduction is diminished by 20% following each attack. Lasts 10 sec.
- SURV: Explosive Shot – You fire an explosive charge into the target, dealing ${$RAP*0.2+$m1}-${$RAP*0.2+$M1} Fire damage every second for $d to all enemies within 5 yards of the target.
- Holy: Beacon of Light (Rank 5) – The target becomes a Beacon of Light, healing all party or raid members within 10 yards for 2000 over 15 sec. (2330 mana, 1.5 sec Cast)
- Prot: Hammer of the Righteous – Hammer the current target and up to 2 additional nearby targets, causing $s1% of weapon damage as Holy damage. This ability causes high threat.
- Ret: Divine Storm – An instant weapon attack that causes Holy damage to up to ${$i-1} enemies within $a1 yards. The Divine Storm heals up to 3 party or raid members totalling $s2% of the damage caused.
Kapcsolódó bejegyzések
Wrath of the Lich King Classic →
Wrath of the Lich King: Mountok, petek, egyebek →
Arthas, fiam →
Időjárás – Wrath of the Lich King →
35 komment érkezett a(z) Hunter és Paladin 51 pontos talentek poszthoz
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Kockahas mondja:
Na itt vannak az első top talentek, amik nem anniyra vannak pvp-re kitalálva... inkább pve... szerintem.
wtb kecskeTetszik(0)Nem tetszik(0) -
Kockahas mondja:
Bár az a Chimera shot-Viper Sting veszélyesnek tünik... 😉
Tetszik(0)Nem tetszik(0) -
Insomnia mondja:
Ez lenne a nagy retribuff a nagy balance amit vártunk?O.o gg blizz
Tetszik(0)Nem tetszik(0) -
Borgadzim mondja:
nem tűnik annyira rossznak a ret 51 pontos talent
Tetszik(0)Nem tetszik(0) -
Kockahas mondja:
#3 Ez csak 1 talent a sok közül... meg még ott vannak az edddig ismeretlen spellek is... nyugi, lesz itt még bőven változás!
Tetszik(0)Nem tetszik(0) -
Vald mondja:
"teaching you the ability to tame Exotic pets" Az "Exotic pets" pontosan mit takar?
Tetszik(0)Nem tetszik(0) -
Insomnia mondja:
#6 gondolom kodo vagy olyan baromi nagy t-rex ungoroból xD
Tetszik(0)Nem tetszik(0) -
Nelsonka mondja:
omg 😮
Tetszik(0)Nem tetszik(0) -
Bikfic mondja:
#7 akkor az király lesz 😀 🙂
végre a viper sting-nél valami mana visszaszedés is lesz 🙂Tetszik(0)Nem tetszik(0) -
rockandroll mondja:
aoe heal palának? fasza! 🙂
Tetszik(0)Nem tetszik(0) -
Sheppard mondja:
2330 manáért? hát majdnem:SAD
Tetszik(0)Nem tetszik(0) -
Sorspöröly mondja:
Prot: Hammer of the Righteous - Hammer the current target and up to 2 additional nearby targets, causing $s1% of weapon damage as Holy damage. This ability causes high threat.
Hát, protpalának eddig sem az aggrotermeléssel volt gondja...
Tetszik(0)Nem tetszik(0) -
Vady mondja:
Kicsit off:
http://wotlkwiki.info/index.php/Stormwind_harbor
itt írják:We're also moving the boat from Auberdine to come to here rather than Menethil so Level 1 Night Elves can rejoice. No more Wetlands deathflop.
Auberdineből ezentúl a hajó SW-be fog menni 😀 nincs több corpse running 😀
Tetszik(0)Nem tetszik(0) -
Davj mondja:
#6
"All pet families now have one unique ability."
lehet hogy az 51 pontos peteknek táposabb képességeik lesznek. wartsompoló kodót akarok:D
Tetszik(0)Nem tetszik(0) -
N4nd1t0 mondja:
frankónak tűnik a pala uj retri talentje 😀 asszem lehet h a wotlkban retri leszek 😀
Tetszik(0)Nem tetszik(0) -
dagorian mondja:
Wowpaladin.org-n volt még ez fent:
New Trainable Abilities:
* Seal of Corruption: Fills the Paladin with holy power, granting each melee attack additional Holy damage over $53742d. This effect can stack up to $53742u times. Only one Seal can be active on the Paladin at any one time. Lasts $d.
* Enlightened Judgements: Increases the range of your Judgement spells by 10/20 yards.
* Judgements of the Pure (Rank 5): Your Judgement spells increase your casting and melee haste by 2/4/6/8/10% for 30 secs.
* Hand of Purity: Provides preemptive reactive healing on the target, similar to a single target version of Prayer of Mending. (WWI)
* Infusion of Light (Rank 2): Your Holy Shock critical hits reduce the cast time of your next Holy Light spell by 1.25/2.5 secs.
* Sacred Cleansing: Your Cleanse spell has a 10/20/30% chance to increase the target’s resistance to Disease, Magic and Poison by 30% for 10 sec.Tetszik(0)Nem tetszik(0) -
Shadow688 mondja:
Ez az MM 51 pontos talent nagyon erősen felhúzza a játszhatóságát a talentágnak. BM marad úgy ahogy van ahogy nézem.
Tetszik(0)Nem tetszik(0) -
KergeK@csa mondja:
Azért tegyük hozzá, hogy a forrás (gndolom wowraids) szerint elég kamuszerű a dolog...
Tetszik(0)Nem tetszik(0) -
Pitbull mondja:
Szerintem BM 51-es talent inkabb csak "fun", a TBCs hunter talent balance-ot helyreallitando, MM PvP talent (ertelemszeruen), viszont azert hasznalhato PvE kornyezetben is (brutallus stomp alatt pl egy scorpic -> chimera kombo), Surv-os 51-es talentet pedig egesz konkretan eros surv. buffnak tartom, ha a tobbi uj talent is jo lesz surv. agon, valoszinuleg lev80-ra a surv. hunterek fogjak uralni a raideket. Ez kicsit Seed of corruption beutesu shot...
Palaval kapcsolatban nem tudom... nincs meg magas szintu palam (in progress), retri 51-es tetszik, holy 51-es gyanusan sok manaba kerul a gyanusan keveshez healhez, prot meg... majd kiderul, nem tul nagy innovacio 🙂
Tetszik(0)Nem tetszik(0) -
Homaly mondja:
http://www.war-tools.com/t56178.html
Paladin talent tree. Tutira nem hivatalos, de azért vannak benne ötletes dolgok:Single target Thunder Clap OMG
Retri-haste aura OMGTetszik(0)Nem tetszik(0) -
Halfhorny mondja:
ez valami vicc?
Tetszik(0)Nem tetszik(0) -
Roodie mondja:
Emlékeztetőül - nem új képességek, hanem a jelenlegiek változásai ( Paladin természetesen ):
* All Auras now affect all party and raid members within the area of effect.
* Anticipation (Protection) moved to tier 1, now increases chance to dodge by 1/2/3/4/5%.
* Avenger's Shield (Protection) cast time reduced to .5 seconds, duration increased to 10 seconds.
* Avenging Wrath no longer causes Forebearance, damage increase reduced to 20%, now increases healing done by 20%.
* Blessing of Freedom renamed Hand of Freedom. Only one Hand spell can be on the target per paladin at any one time. Now costs 6% of base mana.
* Blessing of Light and Greater Blessing of Light removed. Their effects have been folded into all relevant abilities.
* Blessing of Protection renamed Hand of Protection. Only one Hand spell can be on the target per paladin at any one time. All ranks now cost 6% of base mana.
* Blessing of Sacrifice renamed Hand of Sacrifice, is now only 1 rank and transfers 20% of the damage taken to the caster, duration reduced to 12 seconds, cooldown increased to 2 minutes. Only one Hand spell can be on the target per paladin at any one time. Now costs 6% of base mana.
* Blessing of Salvation renamed Hand of Salvation, now reduces total threat on the target by 2% per second for 10 seconds while also reducing all damage and healing done by 10%. Only one Hand spell can be on the target per paladin at any one time. Now costs 6% of base mana.
* Conviction (Retribution) now increases critical chance with all spells and melee attacks.
* Divine Intellect (Holy) moved to tier 2, increases total Intellect by 3/6/9/12/15%.
* Divine Intervention cooldown reduced to 20 minutes.
* Divine Protection and Divine Shield now cost 3% of base mana.
* Divine Purpose (Retribution) now reduces chance to be hit by spells and ranged attacks by 1/2/3%.
* Divine Strength (Holy) moved to tier 1 in the Protection tree.
* Greater Blessing of Salvation removed.
* Hammer of Justice now costs 3% of base mana.
* Hammer of Wrath is now considered a Retribution spell, moved from Holy, mana cost reduced, missile speed increased, now usable on targets below 35% health.
* Healing Light (Holy) moved to tier 2.
* Holy Shield (Protection) cooldown reduced to 8 seconds.
* Holy Shock (Holy) range changed to 20/40 yards when used on enemies/friends respectively, cooldown reduced to 6 seconds.
* Holy Wrath is now instant cast, causes a 3 second stun, cooldown reduced to 30 seconds, radius reduced to 10 yards.
* Illumination (Holy) moved to tier 3.
* Improved Concentration Aura (Protection) moved to the Holy tree.
* Improved Concentration Aura moved from the Protection tree to tier 4 in the Holy tree.
* Improved Devotion Aura (Protection) moved to tier 4, reduced to 3 ranks, now increases armor of Devotion Aura by 17/34/50% and increases all healing done to units affected by Devotion Aura by 1/2/3%.
* Improved Hammer of Justice (Protection) now reduces cooldwon by 10/20/30 secs.
* Improved Righteous Fury (Protection) threat bonus folded into base spell, talent still reduces all damage taken by 2/4/6%.
* Improved Sanctity Aura (Retribution) renamed Sanctified Retribution, now causes all units affected by Retribution Aura to cause 2% more damage.
* Improved Seal of Righteousness (Holy) moved to tier 1, renamed XXX, now affects Seal of Righteousness, Seal of Vengeance and Seal of Corruption.
* Improved Seal of the Crusader (Retribution) renamed Heart of the Crusader and the effects now apply to all Judgement spells.
* Judgement of Justice will no longer prevent Fear effects, only prevent NPCs from fleeing (e.g. at low health).
* Lay on Hands no longer drains all mana, cooldown reduced to 20 minutes.
* Pure of Heart (Holy) reduced to 2 ranks, now reduces duration of Curse and Disease effects by 25/50%.
* Redoubt (Protection) moved to tier 2.
* Repentance (Retribution) mana cost changed to 9% of base, duration increased to 1 minute (10 second PvP duration), now usable against Demons, Dragonkin, Giants, Humanoids and Undead.
* Retribution Aura damage increased and now gains damage based on Holy spell power.
* Righteous Fury now increases threat caused by Holy damage by 90%.
* Sanctified Light (Holy) now also increases the critical chance of Holy Shock.
* Sanctity Aura (Retribution) removed.
* Seal of Justice/Judgement reduced to 1 rank with all the effects of the previous rank 2, the Judgement effect no longer prevents Fear.
* Seal of the Crusader has been removed. The effects of Judgement of the Crusader have been folded into all relevant abilities.
* Seal of Vengeance damage over time effect duration increased to 18 seconds.
* Spiritual Focus (Holy) moved to tier 1.
* Stoicism (Protection) moved to tier 2, now reduces duration of Stun effects by 10/20/30% and reduces chance your spells will be resisted by 10/20/30%.
* Toughness (Protection) moved to tier 3.
* Turn Undead (ranks 1 and 2) removed. Turn Evil now granted at level 24, mana cost changed to 9% of base.
* Unyielding Faith (Holy) moved to tier 2.Tetszik(0)Nem tetszik(0) -
Homaly mondja:
ehh, nem enged hsz-t szerkeszteni pedig még van 1 percem 🙂
"Datamine-olt", állítólag 75-ön tanulható képesség:Shield of Righteousness
6 sec cooldown
Slam the target with your shield, causing Holy damage equal to 200% of your block value. This spell causes a high amount of threat.Tetszik(0)Nem tetszik(0) -
Haargh mondja:
Viszlat salva! 😀 Van benne nehany erosen imba valtoztatas, amin csak 2 eve sir a paladin community. Na jo, jobb kesobb, mint soha!
Tetszik(0)Nem tetszik(0) -
Homaly mondja:
* Stoicism (Protection) moved to tier 2, now reduces duration of Stun effects by 10/20/30% and reduces chance your spells will be resisted by 10/20/30%.
"Resisted"? Most lehet, hogy ezt én gondolom rosszul, de ez nem egy ilyen +30% spellhit szerűség?
Tetszik(0)Nem tetszik(0) -
vejne mondja:
exotic pet az feraldruid meg moonkin 😀
Tetszik(0)Nem tetszik(0) -
vejne mondja:
@20 "Surv-os 51-es talentet pedig egesz konkretan eros surv. buffnak tartom, ha a tobbi uj talent is jo lesz surv. agon, valoszinuleg lev80-ra a surv. hunterek fogjak uralni a raideket. Ez kicsit Seed of corruption beutesu shot…"
es ha a volleyt is buffoljak akkor tobbet se mage se lock nem kell a raidbe...
Tetszik(0)Nem tetszik(0) -
Halfhorny mondja:
na, a teljes talent tree-t emgnézve kurvajó dolgokat kapott a pala (laikusként elég jónak látszanak) és a hunter is (az 51es talentek szerintem rendkívül gyengék itt)
Tetszik(0)Nem tetszik(0) -
vejne mondja:
horny en megmondtam hogy sirni fogsz 😀
azert durva pvp skilleket kapott a hunter. 1,3perc lehet a BW cdje, a pet megprobalja leszedni rollad az osszed lassitast/dotot, FD alatt 30%kal kevesebb damage, deterrence 60% spell resist, lassitast lehet csokkenteni, nameg rootolo csapda 😀 az mm 51esrol meg ne is beszeljunk.
Tetszik(0)Nem tetszik(0) -
zolik mondja:
http://www.mmo-champion.com/talent/?paladin
ez félig meddig hivatalos, sztem jó lesz !!Tetszik(0)Nem tetszik(0) -
zolik mondja:
ha jól látom új retri talentek elég ütősek.
- party/raid heal dmg után
- party/raid heal judgement dmg után
- retri aura 3% haste mindenre
- 30% spl dmg talent és crit healnél hot
- 15% bonus crit dmg
- divine storm, ez érdekes lesz de tetszikTetszik(0)Nem tetszik(0) -
vejne mondja:
kommentet megint nem lehet editelni.
az SV 51es talentje az olyan 1000 aoe sebzes 6 sec cdvel. nameg a camoflague, 5 percenkent clos meg vanishTetszik(0)Nem tetszik(0) -
Halfhorny mondja:
de kurva lassú az oldal 🙁
Tetszik(0)Nem tetszik(0) -
Halfhorny mondja:
na majd csinálok egy kis theorycraft-ot pontos számokkal erről a chimera shot-ról
Tetszik(0)Nem tetszik(0) -
Halfhorny mondja:
Kill Shot (updated)
Level 80
475 Mana
5 - 45 yd range
Instant cast
6 sec cooldown
You attempt to finish the wounded target off, firing a long range attack dealing weapon damage plus [RAP * 0.15 + 325]. Causes an additional 745 to 825 bonus damage against targets at or under 20% health.Tetszik(0)Nem tetszik(0)
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