WARCRAFT

Készült 2008. július 18. | írta Csülök

35
Hunter és Paladin 51 pontos talentek

Hunter

  • BM: Beast Mastery – You master the art of Beast training, teaching you the ability to tame Exotic pets and increasing your total amount of Pet Skill Points by 5.
  • MM: Chimera Shot – You deal 30% weapon damage, consuming the current Sting on your target and triggering an effect:
    • Serpent Sting – Instantly deals 40% of the damage done by your Serpent Sting.
    • Viper Sting – Instantly burns 30% of the amount of mana drained on your Viper Sting, restoring 100% back to you.
    • Scorpid Sting – Reduces damage done by the target’s next three attacks by 60%. The damage reduction is diminished by 20% following each attack. Lasts 10 sec.
  • SURV: Explosive Shot – You fire an explosive charge into the target, dealing ${$RAP*0.2+$m1}-${$RAP*0.2+$M1} Fire damage every second for $d to all enemies within 5 yards of the target.

Paladin

  • Holy: Beacon of Light (Rank 5) – The target becomes a Beacon of Light, healing all party or raid members within 10 yards for 2000 over 15 sec. (2330 mana, 1.5 sec Cast)
  • Prot: Hammer of the Righteous – Hammer the current target and up to 2 additional nearby targets, causing $s1% of weapon damage as Holy damage. This ability causes high threat.
  • Ret: Divine Storm – An instant weapon attack that causes Holy damage to up to ${$i-1} enemies within $a1 yards. The Divine Storm heals up to 3 party or raid members totalling $s2% of the damage caused.
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Tags: Hunter, paladin, WOTLK

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35 komment érkezett a(z) Hunter és Paladin 51 pontos talentek poszthoz

  1. Kockahas mondja:

    Na itt vannak az első top talentek, amik nem anniyra vannak pvp-re kitalálva... inkább pve... szerintem.
    wtb kecske

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  2. Kockahas mondja:

    Bár az a Chimera shot-Viper Sting veszélyesnek tünik... 😉

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  3. Insomnia mondja:

    Ez lenne a nagy retribuff a nagy balance amit vártunk?O.o gg blizz

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  4. Borgadzim mondja:

    nem tűnik annyira rossznak a ret 51 pontos talent

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  5. Kockahas mondja:

    #3 Ez csak 1 talent a sok közül... meg még ott vannak az edddig ismeretlen spellek is... nyugi, lesz itt még bőven változás!

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  6. Vald mondja:

    "teaching you the ability to tame Exotic pets" Az "Exotic pets" pontosan mit takar?

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  7. Insomnia mondja:

    #6 gondolom kodo vagy olyan baromi nagy t-rex ungoroból xD

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  8. Nelsonka mondja:

    omg 😮

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  9. Bikfic mondja:

    #7 akkor az király lesz 😀 🙂
    végre a viper sting-nél valami mana visszaszedés is lesz 🙂

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  10. rockandroll mondja:

    aoe heal palának? fasza! 🙂

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  11. Sheppard mondja:

    2330 manáért? hát majdnem:SAD

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  12. Sorspöröly mondja:

    Prot: Hammer of the Righteous - Hammer the current target and up to 2 additional nearby targets, causing $s1% of weapon damage as Holy damage. This ability causes high threat.

    Hát, protpalának eddig sem az aggrotermeléssel volt gondja...

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  13. Vady mondja:

    Kicsit off:

    http://wotlkwiki.info/index.php/Stormwind_harbor
    itt írják:

    We're also moving the boat from Auberdine to come to here rather than Menethil so Level 1 Night Elves can rejoice. No more Wetlands deathflop.

    Auberdineből ezentúl a hajó SW-be fog menni 😀 nincs több corpse running 😀

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  14. Davj mondja:

    #6

    "All pet families now have one unique ability."

    lehet hogy az 51 pontos peteknek táposabb képességeik lesznek. wartsompoló kodót akarok:D

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  15. N4nd1t0 mondja:

    frankónak tűnik a pala uj retri talentje 😀 asszem lehet h a wotlkban retri leszek 😀

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  16. dagorian mondja:

    Wowpaladin.org-n volt még ez fent:

    New Trainable Abilities:

    * Seal of Corruption: Fills the Paladin with holy power, granting each melee attack additional Holy damage over $53742d. This effect can stack up to $53742u times. Only one Seal can be active on the Paladin at any one time. Lasts $d.
    * Enlightened Judgements: Increases the range of your Judgement spells by 10/20 yards.
    * Judgements of the Pure (Rank 5): Your Judgement spells increase your casting and melee haste by 2/4/6/8/10% for 30 secs.
    * Hand of Purity: Provides preemptive reactive healing on the target, similar to a single target version of Prayer of Mending. (WWI)
    * Infusion of Light (Rank 2): Your Holy Shock critical hits reduce the cast time of your next Holy Light spell by 1.25/2.5 secs.
    * Sacred Cleansing: Your Cleanse spell has a 10/20/30% chance to increase the target’s resistance to Disease, Magic and Poison by 30% for 10 sec.

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  17. Shadow688 mondja:

    Ez az MM 51 pontos talent nagyon erősen felhúzza a játszhatóságát a talentágnak. BM marad úgy ahogy van ahogy nézem.

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  18. KergeK@csa mondja:

    Azért tegyük hozzá, hogy a forrás (gndolom wowraids) szerint elég kamuszerű a dolog...

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  19. Pitbull mondja:

    Szerintem BM 51-es talent inkabb csak "fun", a TBCs hunter talent balance-ot helyreallitando, MM PvP talent (ertelemszeruen), viszont azert hasznalhato PvE kornyezetben is (brutallus stomp alatt pl egy scorpic -> chimera kombo), Surv-os 51-es talentet pedig egesz konkretan eros surv. buffnak tartom, ha a tobbi uj talent is jo lesz surv. agon, valoszinuleg lev80-ra a surv. hunterek fogjak uralni a raideket. Ez kicsit Seed of corruption beutesu shot...

    Palaval kapcsolatban nem tudom... nincs meg magas szintu palam (in progress), retri 51-es tetszik, holy 51-es gyanusan sok manaba kerul a gyanusan keveshez healhez, prot meg... majd kiderul, nem tul nagy innovacio 🙂

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  20. Homaly mondja:

    http://www.war-tools.com/t56178.html
    Paladin talent tree. Tutira nem hivatalos, de azért vannak benne ötletes dolgok:

    Single target Thunder Clap OMG
    Retri-haste aura OMG

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  21. Halfhorny mondja:

    ez valami vicc?

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  22. Roodie mondja:

    Emlékeztetőül - nem új képességek, hanem a jelenlegiek változásai ( Paladin természetesen ):

    * All Auras now affect all party and raid members within the area of effect.
    * Anticipation (Protection) moved to tier 1, now increases chance to dodge by 1/2/3/4/5%.
    * Avenger's Shield (Protection) cast time reduced to .5 seconds, duration increased to 10 seconds.
    * Avenging Wrath no longer causes Forebearance, damage increase reduced to 20%, now increases healing done by 20%.
    * Blessing of Freedom renamed Hand of Freedom. Only one Hand spell can be on the target per paladin at any one time. Now costs 6% of base mana.
    * Blessing of Light and Greater Blessing of Light removed. Their effects have been folded into all relevant abilities.
    * Blessing of Protection renamed Hand of Protection. Only one Hand spell can be on the target per paladin at any one time. All ranks now cost 6% of base mana.
    * Blessing of Sacrifice renamed Hand of Sacrifice, is now only 1 rank and transfers 20% of the damage taken to the caster, duration reduced to 12 seconds, cooldown increased to 2 minutes. Only one Hand spell can be on the target per paladin at any one time. Now costs 6% of base mana.
    * Blessing of Salvation renamed Hand of Salvation, now reduces total threat on the target by 2% per second for 10 seconds while also reducing all damage and healing done by 10%. Only one Hand spell can be on the target per paladin at any one time. Now costs 6% of base mana.
    * Conviction (Retribution) now increases critical chance with all spells and melee attacks.
    * Divine Intellect (Holy) moved to tier 2, increases total Intellect by 3/6/9/12/15%.
    * Divine Intervention cooldown reduced to 20 minutes.
    * Divine Protection and Divine Shield now cost 3% of base mana.
    * Divine Purpose (Retribution) now reduces chance to be hit by spells and ranged attacks by 1/2/3%.
    * Divine Strength (Holy) moved to tier 1 in the Protection tree.
    * Greater Blessing of Salvation removed.
    * Hammer of Justice now costs 3% of base mana.
    * Hammer of Wrath is now considered a Retribution spell, moved from Holy, mana cost reduced, missile speed increased, now usable on targets below 35% health.
    * Healing Light (Holy) moved to tier 2.
    * Holy Shield (Protection) cooldown reduced to 8 seconds.
    * Holy Shock (Holy) range changed to 20/40 yards when used on enemies/friends respectively, cooldown reduced to 6 seconds.
    * Holy Wrath is now instant cast, causes a 3 second stun, cooldown reduced to 30 seconds, radius reduced to 10 yards.
    * Illumination (Holy) moved to tier 3.
    * Improved Concentration Aura (Protection) moved to the Holy tree.
    * Improved Concentration Aura moved from the Protection tree to tier 4 in the Holy tree.
    * Improved Devotion Aura (Protection) moved to tier 4, reduced to 3 ranks, now increases armor of Devotion Aura by 17/34/50% and increases all healing done to units affected by Devotion Aura by 1/2/3%.
    * Improved Hammer of Justice (Protection) now reduces cooldwon by 10/20/30 secs.
    * Improved Righteous Fury (Protection) threat bonus folded into base spell, talent still reduces all damage taken by 2/4/6%.
    * Improved Sanctity Aura (Retribution) renamed Sanctified Retribution, now causes all units affected by Retribution Aura to cause 2% more damage.
    * Improved Seal of Righteousness (Holy) moved to tier 1, renamed XXX, now affects Seal of Righteousness, Seal of Vengeance and Seal of Corruption.
    * Improved Seal of the Crusader (Retribution) renamed Heart of the Crusader and the effects now apply to all Judgement spells.
    * Judgement of Justice will no longer prevent Fear effects, only prevent NPCs from fleeing (e.g. at low health).
    * Lay on Hands no longer drains all mana, cooldown reduced to 20 minutes.
    * Pure of Heart (Holy) reduced to 2 ranks, now reduces duration of Curse and Disease effects by 25/50%.
    * Redoubt (Protection) moved to tier 2.
    * Repentance (Retribution) mana cost changed to 9% of base, duration increased to 1 minute (10 second PvP duration), now usable against Demons, Dragonkin, Giants, Humanoids and Undead.
    * Retribution Aura damage increased and now gains damage based on Holy spell power.
    * Righteous Fury now increases threat caused by Holy damage by 90%.
    * Sanctified Light (Holy) now also increases the critical chance of Holy Shock.
    * Sanctity Aura (Retribution) removed.
    * Seal of Justice/Judgement reduced to 1 rank with all the effects of the previous rank 2, the Judgement effect no longer prevents Fear.
    * Seal of the Crusader has been removed. The effects of Judgement of the Crusader have been folded into all relevant abilities.
    * Seal of Vengeance damage over time effect duration increased to 18 seconds.
    * Spiritual Focus (Holy) moved to tier 1.
    * Stoicism (Protection) moved to tier 2, now reduces duration of Stun effects by 10/20/30% and reduces chance your spells will be resisted by 10/20/30%.
    * Toughness (Protection) moved to tier 3.
    * Turn Undead (ranks 1 and 2) removed. Turn Evil now granted at level 24, mana cost changed to 9% of base.
    * Unyielding Faith (Holy) moved to tier 2.

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  23. Homaly mondja:

    ehh, nem enged hsz-t szerkeszteni pedig még van 1 percem 🙂
    "Datamine-olt", állítólag 75-ön tanulható képesség:

    Shield of Righteousness
    6 sec cooldown
    Slam the target with your shield, causing Holy damage equal to 200% of your block value. This spell causes a high amount of threat.

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  24. Haargh mondja:

    Viszlat salva! 😀 Van benne nehany erosen imba valtoztatas, amin csak 2 eve sir a paladin community. Na jo, jobb kesobb, mint soha!

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  25. Homaly mondja:

    * Stoicism (Protection) moved to tier 2, now reduces duration of Stun effects by 10/20/30% and reduces chance your spells will be resisted by 10/20/30%.

    "Resisted"? Most lehet, hogy ezt én gondolom rosszul, de ez nem egy ilyen +30% spellhit szerűség?

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  26. vejne mondja:

    exotic pet az feraldruid meg moonkin 😀

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  27. vejne mondja:

    @20 "Surv-os 51-es talentet pedig egesz konkretan eros surv. buffnak tartom, ha a tobbi uj talent is jo lesz surv. agon, valoszinuleg lev80-ra a surv. hunterek fogjak uralni a raideket. Ez kicsit Seed of corruption beutesu shot…"

    es ha a volleyt is buffoljak akkor tobbet se mage se lock nem kell a raidbe...

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  28. Halfhorny mondja:

    na, a teljes talent tree-t emgnézve kurvajó dolgokat kapott a pala (laikusként elég jónak látszanak) és a hunter is (az 51es talentek szerintem rendkívül gyengék itt)

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  29. vejne mondja:

    horny en megmondtam hogy sirni fogsz 😀

    azert durva pvp skilleket kapott a hunter. 1,3perc lehet a BW cdje, a pet megprobalja leszedni rollad az osszed lassitast/dotot, FD alatt 30%kal kevesebb damage, deterrence 60% spell resist, lassitast lehet csokkenteni, nameg rootolo csapda 😀 az mm 51esrol meg ne is beszeljunk.

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  30. zolik mondja:

    http://www.mmo-champion.com/talent/?paladin
    ez félig meddig hivatalos, sztem jó lesz !!

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  31. zolik mondja:

    ha jól látom új retri talentek elég ütősek.
    - party/raid heal dmg után
    - party/raid heal judgement dmg után
    - retri aura 3% haste mindenre
    - 30% spl dmg talent és crit healnél hot
    - 15% bonus crit dmg
    - divine storm, ez érdekes lesz de tetszik

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  32. vejne mondja:

    kommentet megint nem lehet editelni.
    az SV 51es talentje az olyan 1000 aoe sebzes 6 sec cdvel. nameg a camoflague, 5 percenkent clos meg vanish

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  33. Halfhorny mondja:

    de kurva lassú az oldal 🙁

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  34. Halfhorny mondja:

    na majd csinálok egy kis theorycraft-ot pontos számokkal erről a chimera shot-ról

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  35. Halfhorny mondja:

    Kill Shot (updated)
    Level 80
    475 Mana
    5 - 45 yd range
    Instant cast
    6 sec cooldown
    You attempt to finish the wounded target off, firing a long range attack dealing weapon damage plus [RAP * 0.15 + 325]. Causes an additional 745 to 825 bonus damage against targets at or under 20% health.

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