Class

Death Knight

Purgatory should now work in the Withered Army Training scenario. Hunter

Bursting Shot’s disorient effect should no longer hit targets out of line of sight. Paladin

Divine Hammer’s cooldown, global cooldown, period, and duration are all correctly modified by Haste. Dungeons

Trial of Valor

Non-boss enemies should now Death Grip less frequently. Helya Resolved an issue which caused chain and cleave effects to not target enemies that were near Helya. Resolved an issue that could cause the Fury of the Maw movement effect to apply to players even after the wave has passed over them. (Mythic Difficulty) Resolved an issue where Corrupted Breath would target the highest threat tank as opposed to player who is currently tanking the boss. Items

Soul Inhaler and Gin-Ji Knife Set may no longer be used in raid instances. NPCs

Gobo the Angler Mangler should now respawn and mangle anglers more frequently. The Soultakers should no longer spawn one at a time. They should now always spawn as a group, and should now properly share health. Pet Battles

Fixed a crash that could sometimes occur when starting a pet battle with Algalon the Observer. Player versus Player

Seaforium Bomb and Huge Seaforium Bomb can be placed and deal siege damage in Isle of Conquest, as intended. The chance of receiving multiple cloaks from PvP has been reduced. Trial of Valor Vantus Rune buffs are removed when the player zones into a PvP instance. Warlock Rot and Decay now works correctly with Drain Soul and Drain Life. Quests

Demon Hunters that perform a faction change immediately after exiting Mardum will now have their next quest granted to them on login. Players are now able to complete “Survey the City”. There should be more Withered to wrangle in Ambervale for “Withered Wrangling: Ambervale”.