World of Warcraft
Update 2, Other Hotfixes: 6:00pm PST
Garrisons, Followers, and Outposts
- Item rewards received from a Garrison invasion now have a chance to be Warforged, contain a socket, or tertiary stats.
- Barn: Iron Trap, Improved Iron Trap, and Deadly Iron Trap now have a 15-second cooldown (down from 30 seconds).
- Mine Levels 2-3: Mining Carts now contains more Primal Spirits and Archeology fragments. The amount of ore given by each mining node has been adjusted to a more appropriate level.
Classes
- Death Knight
- Talents
- Breath of Sindragosa should now work correctly with the Plaguebearer talent, extending the duration of diseases when used.
- Talents
- Monk
- Talents
- Chi Explosion’s visuals should now be more visible and the ability’s sound effects should no longer be too quiet.
- Talents
- Paladin
- Holy
- Beacon of Light’s sound effects should no longer be excessively loud.
- Holy
Quests
- Shadowmoon Valley
- Assault on Socrethar’s Rise: Sargerei Binders should no longer be getting stuck in evade mode.
- Talador
- Dreadpiston: Dreadpiston should no longer be getting stuck in evade mode.
- Nagrand
- Assault on the Gorian Proving Grounds: Increased the spawn rate of creatures and NPCs in the quest area.
- Challenge of the Masters: Warlord Dharl of the Thrice-Bloodied Blade really should no longer be getting stuck in evade mode.
- Garrison
- Items obtained from Garrison Mission above level 615 now have a chance to be Warforged, contain a socket, or tertiary stats.
- Lumber Mill: Legacy of the Ancients has increased spawn rates of Medium Timber around the Botani Marsh area in Shadowmoon Valley.
Creatures and NPCs
- Shadowmoon Valley
- Increased the spawn rate of creatures and NPCs in the Mok’gol Watchpost area.
- Talador
- Brutag Grimblade should no longer be getting stuck in evade mode.
- Nagrand
- Hallvalor Blademaster should no longer be chasing players for excessively long distances.
- Katsuo should no longer be incorrectly using Wind Walk to target players that they’re not in combat with.
- Ashran
- Fangraal and Kronus now have 25% less health.
- Grand Marshal Tremblade and High Warlord Volrath now scales their health based on the number of players in the zone.
- Alliance captains should now be retreating in the correct direction.
- Resolved an issue where multiple captains dying at the same time could cause an incorrect number of captains to respawn.
Dungeons, Raids, and Scenarios
- Dungeons
- After a lengthy discussion with the Postmaster regarding their mailing habits, the Postmaster should no longer be mailing back gray quality items and money that haven’t been looted by characters.
- Resolved an issue where completing a Warlords of Draenor Dungeon was incorrectly being crediting progress towards the achievement, Queuing Spree.
- Grimrail Depot
- Fire effects for Slag Blast and Slag Tanker should now be visible across all graphics settings.
- Iron Docks
- Grimrail Enforcers: Resolved a looting issue that could occur depending on the order that Ahri’ok Dugru, Makogg Emberblade, and Neesa Nox are defeated in.
- Skulloc: Resolved a looting issue that could occur depending on the order that Skulloc, Koramar, and Zoggosh were defeated in.
- The Everbloom
- Mutagen can now stack up to 10 times (down from 20) and have a maximum duration of 1 minute.
- Ancient Protectors: Shaper’s Fortitude has been removed on Heroic difficulty.
- Upper Blackrock Spire
- Orebender Gor’ashan’s visuals for his Electric Pulse should now correctly reflect the ability’s area-of-effect.
- Challenge Mode
- Items contained within the Challenger’s Strongbox now have a chance to be Warforged, contain a socket, or tertiary stats.
PvP
- Ashran
- Class book abilities should now be correctly removed when leaving Ashran.
Professions
- [Still in testing] Crafted gear and weapons received an item level boost. Tooltips for the items will still display the incorrect (older) item level.
- Crafted Tier-2 weapons now have an item level of 645 (up from 640).
- Crafted Tier-3 weapons now have an item level of 660 (up from 655).
- Crafted Tier-3 gear now have an item level of 670 (up from 665).
- Enchanting
- Rare (blue) quality items now have a greatly increased chance to disenchant into Draenic Dust instead of a Small Luminous Shard. Additionally, characters with the Enchanting profession should receive more Draenic Dust while disenchanting an item.
- [Still in testing] Mark of Blackrock now requires 3 Temporal Crystals (down from 15) and 5 Scorcerous Earth (down from 10).
- [Still in testing] Mark of Shadowmoon now requires 3 Temporal Crystals (down from 15) and 5 Scorcerous Fire (down from 10).
Items
- Swapblaster’s visual effect should no longer persist indefinitely.
Bug Fix
- Resolved an issue where buffs received from a Shamanstone was incorrectly causing the character to travel much more slowly while on a flight path.
Update 1, Class Tuning Changes: 12:00pm PST
Please note that some of the class tuning changes listed below are not yet live and are still in the process of being implemented.
Racials
- Orc
- Hardiness now reduces stun duration by 15% (up from 10%).
- Undead
- Will of the Forsaken has a 2-minute cooldown once more (down from 3 minutes).
Classes
- Death Knight
- General
- Blood Plague, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
- Frost Fever, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
- Talents
- Necrotic Plague, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
- General
- Druid
- Balance
- Moonfire, when used in PvP combat now has a duration of 24 seconds and may no longer have its periodic duration extended past 30 seconds.
- Sunfire, when used in PvP combat may no longer have its periodic duration extended past 30 seconds.
- Feral
- Predatory Swiftness no longer increases the healing done by Healing Touch.
- Talents
- Heart of the Wild’s bonuses are now halved when used while in PvP combat.
- Pulverize (Guardian) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.
- Balance
- Mage
- Arcane
- Arcane Blast’s damage has been increased by 10%.
- Fire
- Pyroblast’s damage has been increased by 35%.
- Arcane
- Monk
- General
- Rising Sun Kick (Windwalker, Mistweaver) now causes enemies to take 15% increased damage (down from 20%).
- Tiger Palm (Brewmaster, Windwalker) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.
- Brewmaster
- Guard’s damage absorption shield now absorbs 100% more damage.
- Stance of the Sturdy Ox now defers 30% of damage taken to be divided over 10 seconds (up from 20%).
- Glyphs
- Glyph of Keg Smash should now correctly increase the range of Keg Smash.
- General
- Paladin
- Protection
- Mastery: Divine Bulwark now increases Shield of the Righteous’ damage reduction by 0.5% per point, down from 0.75% per point.
- Grand Crusader now also has a 30% chance to trigger its effect from Crusader Strike and Hammer of the Righteous.
- Shield of the Righteous now reduces physical damage taken by 25% (up from 20%).
- Protection
- Shaman
- General
- Chain Lightning’s damage has been increased by 20%.
- Lava Burst’s (Elemental, Restoration) damage has been increased by 35%.
- Lava Burst now has a chance equal to the character’s Critical Strike chance to trigger an additional Multistrike. This is separate from the standard two chances for Lava Burst to Multistrike; one Lava Burst could trigger up to three Multistrikes (two standard Multistrikes, plus one more from Critical Strike chance).
- Enhancement
- Lava Lash’s damage has been increased by 20%.
- Stormstrike’s damage has been increased by 20%.
- General
- Warlock
- Affliction
- Agony’s damage has been increased by 20%.
- Unstable Affliction’s damage has been increased by 20%.
- Demonology
- Shadow Bolt’s damage has been increased by 25%.
- Soul Fire’s damage has been increased by 25%.
- Touch of Chaos’ damage has been increased by 25%.
- Destruction
- Chaos Bolt’s damage has been increased by 8%.
- Conflagrate’s damage has been increased by 8%.
- Immolate’s damage has been increased by 8%.
- Incinerate’s damage has been increased by 8%.
- Rain of Fire’s damage has been reduced by 60% and no longer generates Burning Embers.
- Shadowburn’s damage has been increased by 8%.
- Talents
- Demonbolt’s (Demonology) damage has been increased by 10%.
- Soulburn: Haunt (Affliction) now extends up to 130% of its normal duration when refreshed, similar to periodic effects.
- Affliction
- Warrior
- Protection
- Revenge’s damage has been reduced by 20%.
- Shield Slam’s damage has been reduced by 20%.
- Protection
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