Classes

  • Death Knight
    • Talents
      • Death Pact’s healing absorption effect should now be applied correctly while the Anti-Magic Shell effect is active.
  • Hunter
    • Talents
      • Binding Shot should now correctly stun players that are mounted or in a shapeshift form.
  • Mage
    • Armor Sets
      • Time Lord’s Regalia (Tier 13) 2-piece set bonus now increases Haste by 2 per stack (down from 50 per stack).
  • Rogue
    • General
      • Priodic healing effects should no longer occasionally cause the Rogue to break out of Stealth.

World Environment

  • Azuremyst Isle has been temporarily removed from cross-realm zoning.

Quests

  • Like Bombing Fish In A Barrel: Resolved an issue where Goblin Fishing Bombs were not killing the Sting Rays.
  • Rolo’s Riddle: The item to start the quest chain should be obtainable once more.
  • Through a Glass, Darkly: Platforms should now spawn in correctly, allowing players to complete the quest.
  • Legendary Cloak Quest Line
    • The Thunder Forge: Sha Beast’s Dark Bite ability should no longer deal an excessive amount of damage.

Raids, Dungeons, and Scenarios

Raids

  • Siege of Orgrimmar
    • Raid Leader’s lockout state will now always be used when entering a Siege of Orgrimmar Raid instance.
    • Spoils of Pandaria: Resolved an issue where Kor’kron Blood Axe would occasionally invite themselves to the encounter.
    • Resolved an issue where Tusks of Mannoroth was obtainable on Normal difficulty.
  • Throne of Thunder
    • Drakkari Frost Warden’s Frost Bulwark ability should no longer absorb an excessive amount of damage.
    • Megaera: Venomous Head’s Acid Rain ability should no longer deal an excessive amount of damage.
  • Dragon Soul
    • Spine of Deathwing’s Blood of Deathwing effect should no longer be able to critically strike or Multistrike against players on Heroic difficulty.
    • Resolved a number of issues where some spells and abilities dealt an excessive amount of damage.
  • Icecrown Citadel
    • Professor Putricide’s Mutated Plague ability should no longer deal an excessive amount of damage.
    • The Lich King’s Ice Pulse ability should no longer deal an excessive amount of damage.
  • Ulduar
    • Algalon the Observer’s melee damage has been reduced by 40%.
  • Black Temple
    • The Illidari Council: Lady Malande’s Reflective Shield should no longer reflect back an excessive amount of damage.
  • Blackwing Lair
    • Resolved an issue where characters in Spirit Form may be unable to interact with the Orb of Command to reenter the Raid instance.
  • Dungeons
    • Shado-Pan Monastery
      • Shado-Pan Disciples should no longer be following players around the dungeon after they have been defeated.
    • Blackrock Caverns
      • Karsh Steelbender’s Heat Wave ability should no longer deal an excessive amount of damage.
    • Throne of the Tides
      • Lady Naz’jar’s Lightning Surge ability should no longer deal an excessive amount of damage.
    • Zul’Gurub
      • Resolved a number of issues where some spells and abilities dealt an excessive amount of damage.

    Battlegrounds and Arenas

    • Arenas
      • Characters that have obtained the Gladiator: Season 15 achievement should now receive a Prideful Gladiator’s Cloud Serpent in the mail.
      • Alchemist’s Flask should no longer be usable while in an Arena match.

    Professions

    • Enchanting
      • Peerless Stats should now correctly have a cast time and reagent cost.

    Items

    • Ai-Li’s Skymirror can no longer be used on players that with the Tree Disguise Kit transformation.

    Bug Fixes

    • [Requires a realm restart.] Resolved an issue where damage-over-time effects applied by an NPC or creature that have despawned can deal an excessive amount of damage.