Classes
- Death Knight
- Talents
- Death Pact’s healing absorption effect should now be applied correctly while the Anti-Magic Shell effect is active.
- Talents
- Hunter
- Talents
- Binding Shot should now correctly stun players that are mounted or in a shapeshift form.
- Talents
- Mage
- Armor Sets
- Time Lord’s Regalia (Tier 13) 2-piece set bonus now increases Haste by 2 per stack (down from 50 per stack).
- Armor Sets
- Rogue
- General
- Priodic healing effects should no longer occasionally cause the Rogue to break out of Stealth.
- General
World Environment
- Azuremyst Isle has been temporarily removed from cross-realm zoning.
Quests
- Like Bombing Fish In A Barrel: Resolved an issue where Goblin Fishing Bombs were not killing the Sting Rays.
- Rolo’s Riddle: The item to start the quest chain should be obtainable once more.
- Through a Glass, Darkly: Platforms should now spawn in correctly, allowing players to complete the quest.
- Legendary Cloak Quest Line
- The Thunder Forge: Sha Beast’s Dark Bite ability should no longer deal an excessive amount of damage.
Raids, Dungeons, and Scenarios
Raids
- Siege of Orgrimmar
- Raid Leader’s lockout state will now always be used when entering a Siege of Orgrimmar Raid instance.
- Spoils of Pandaria: Resolved an issue where Kor’kron Blood Axe would occasionally invite themselves to the encounter.
- Resolved an issue where Tusks of Mannoroth was obtainable on Normal difficulty.
- Throne of Thunder
- Drakkari Frost Warden’s Frost Bulwark ability should no longer absorb an excessive amount of damage.
- Megaera: Venomous Head’s Acid Rain ability should no longer deal an excessive amount of damage.
- Dragon Soul
- Spine of Deathwing’s Blood of Deathwing effect should no longer be able to critically strike or Multistrike against players on Heroic difficulty.
- Resolved a number of issues where some spells and abilities dealt an excessive amount of damage.
- Icecrown Citadel
- Professor Putricide’s Mutated Plague ability should no longer deal an excessive amount of damage.
- The Lich King’s Ice Pulse ability should no longer deal an excessive amount of damage.
- Ulduar
- Algalon the Observer’s melee damage has been reduced by 40%.
- Black Temple
- The Illidari Council: Lady Malande’s Reflective Shield should no longer reflect back an excessive amount of damage.
- Blackwing Lair
- Resolved an issue where characters in Spirit Form may be unable to interact with the Orb of Command to reenter the Raid instance.
- Dungeons
- Shado-Pan Monastery
- Shado-Pan Disciples should no longer be following players around the dungeon after they have been defeated.
- Blackrock Caverns
- Karsh Steelbender’s Heat Wave ability should no longer deal an excessive amount of damage.
- Throne of the Tides
- Lady Naz’jar’s Lightning Surge ability should no longer deal an excessive amount of damage.
- Zul’Gurub
- Resolved a number of issues where some spells and abilities dealt an excessive amount of damage.
Battlegrounds and Arenas
- Arenas
- Characters that have obtained the Gladiator: Season 15 achievement should now receive a Prideful Gladiator’s Cloud Serpent in the mail.
- Alchemist’s Flask should no longer be usable while in an Arena match.
Professions
- Enchanting
- Peerless Stats should now correctly have a cast time and reagent cost.
Items
- Ai-Li’s Skymirror can no longer be used on players that with the Tree Disguise Kit transformation.
Bug Fixes
- [Requires a realm restart.] Resolved an issue where damage-over-time effects applied by an NPC or creature that have despawned can deal an excessive amount of damage.
- Shado-Pan Monastery
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