Creatures

  • Elite versions of Quivering Filth should now have a chance to drop Half-Empty Food Container.

Pet Battles

  • Pet Abilities
    • Blackout Kick should now correctly have a 100% chance to hit.
    • Deep Freeze should now only stun 100% of the time when target is chilled.
    • Fury of 1,000 Fists should now only stun 100% of the time when target is blinded.
    • Surge of Light should now only stun 100% of the time when the weather is darkness.

Raids, Dungeons, and Scenarios

  • Throne of Thunder
    • Dark Animus
      • Anima Golems now generate more threat when attacking their current target.
    • Durumu the Forgotten
      • Crimson Fog and Azure Fog should now properly remain visible after being revealed by cones of light.

Battlegrounds and Arenas

  • Deepwind Gorge capture points will now properly use the faction you have been assigned to when capturing mines.

Items

  • Champion’s Purse should now always award a Champion’s Seal again.

Battlefield: Barrens

  • Goblin Kor’kron Commanders’ Throw Dynamite ability now deals 40% less damage.
  • Shaman Kor’kron Commanders’ Crackling Fury will now only increase in damage by 50% each jump, down from 200%.
  • Warrior Kor’kron Commanders will now only cast Titanic Thunderclap when there are enemies within 10 yards.
  • Some Kor’kron Commander abilities will no longer target or affect pets and totems.
  • Fixed an issue where Overturned Caravans were despawning earlier than intended.

Brawler’s Guild

  • Challenge Card quests can now be completed while in a raid. Note that credit for defeating a boss will not be shared amongst party or raid members.
  • Anthracite will now reset properly when a player dies or leaves the arena and can no longer be attacked by players spectating the fight.

Bug Fixes

  • Achievement: Waste Not, Want Not should now be properly awarded to players that satisfied all but the Cooldown Power-Up requirement.
  • Sound effects should no longer be cut out in areas with a large number of ambient sounds.
  • Fixed an issue where some sounds were not playing correctly during boss fights.
  • Fixed an issue where the raid warning sound was not playing correctly.