November 6

  • Classes
    • Monk
      • The base healing of Chi Torpedo has been increased, but it now scales less efficiently with attack power.
      • Brewmaster
        • Keg Smash now deals progressively less damage when it strikes more than 5 targets.
    • Priest
      • Rapture now returns mana equal to 200% of the Priest’s total Spirit (was 150%).
      • The shield generated by Divine Aegis now absorbs 50% of the amount healed (was 30%).
  • Creatures
    • Monstrous Plainshawks are now more peace loving.
    • Springtail Trappers, Burrowers, and Thumpers are now marginally less annoying.
  • Items
    • The Malevolent Gladiator’s Ripper can now be purchased for the correct number of Conquest Points.
  • Dungeons & Raids
    • Heart of Fear
      • The Raid Finder version of Garalon is now tuned more appropriately for Raid Finder groups. His health has been significantly reduced, and Furious Swipe now deals significantly less damage.
      • Wind Lord Mel’jarak’s health has been reduced slightly in the 10 player normal mode version of this encounter.
      • The Sha of Fear’s Ominous Cackle will no longer sometimes send players to the same platform twice in a row.
      • Grand Empress Shek’zeer
        • Visions of Demise now inflicts damage immediately once cast.
        • The Empress will no longer become confused about what phase of the battle she’s in.
      • Imperial Vizier Zor’lok
        • Imperial Vizier Zor’lok will no longer summon the Echo of Force and Verve in his final phase in the Heroic mode version of this encounter.
        • Zor’lok’s Echoes will pause briefly before beginning to cast Song of the Empress.
        • Zor’lok’s berserk timer has been increased slightly.
        • Zor’lok can no longer be attacked until all the foes in the Oratorium are slain.
        • Zealous Bugs will no longer spawn in the Raid Finder version of this encounter.
      • Amber-Shaper Un’sok
        • Volatile Amber pools will now properly eject more bolts of Volatile Amber in the 25 player versions of this encounter.
        • The health of Amber-Shaper Un’sok, Living Amber, and Amber Monstrosities has been increased in Heroic mode.
        • The Amber Explosion cast by transformed players now does the correct amount of damage when striking more than 10 targets.
    • Mogu’shan Vaults
      • Elegon’s Total Annihilation will no longer penetrate immunity effects in the normal mode version of this encounter.
  • Bug Fixes
    • Wiping on Imperial Vizier Zor’lok or defeating the enemies preceding him in the Oratorium will no longer sometimes cause players to become raid locked to the Heart of Fear.
    • Tooltips for Crystalized Dread, Crystalized Horror, and Crystalized Terror have been updated.
    • The speed increase provided by the Druid ability Stampeding Roar no longer stacks with the speed increases provided by Cat Form or Travel Form.
    • Battleground speed power ups will no longer sometimes incorrectly stack with player movement speed increases.