PVP-ben manapság az egyik legnagyobb mumus a Warrior mellett a Beast Master Hunter. Vajon az 5.1-es patch-ben érkező változások javítanak valamit a helyzeten?
Blizzard
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General
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All mineral nodes will now despawn one minute after they are mined, even if items remain in them.
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Classes
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The cast time of
Symbiosis has been reduced to 2 seconds. -
Survival Instincts is once again granted to Brewmaster Monks and now costs 2 Chi to use. -
Might of Ursoc is once again granted to Blood Death Knights, and now costs 30 Runic Power. -
Savage Defense is once again granted to Protection Warriors, but now only provides a 30% increase to dodge. -
Barkskin is once again granted to Protection Paladins, and now costs 1 Holy Power. -
The cooldown of
Stampeding Shout provided by Symbiosis has been reduced to 5 minutes. -
The duration of
Solar Beam provided by Symbiosis now displays correctly as 4 seconds.
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The duration of
Solar Beam has been reduced to 8 seconds.
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Aspect of the Fox has been removed.
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Lynx Rush has been changed.
Lynx Rush is now a bleed effect that causes damage every 3 seconds over a period of 15 seconds, and stacks up to 9 times. -
Bestial Wrath no longer grants Hunter pets immunity to crowd control effects, and instead now breaks existing crowd control effects when activated.
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Water Elemental
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Mage Armor now reduces the duration of harmful Magic effects by 25% (was 35%). -
The damage absorbed by
Ice Barrier has been reduced by 25%. -
Pyroblast now has a 3 second cooldown. -
Combustions periodic damage is now based only on the current
Mastery: Ignite, instead of both
Mastery: Ignite and
Pyroblast. Damage has been increased to bring it up to approximately the same level as before. -
Blazing Speed may now be triggered after recieving damage in any amount. -
The mana cost of
Spellsteal has been increased to 21% of base mana (was 7%). -
Fixed an issue with
Glyph of Icy Veins that could prevent all three bolts from firing. -
Fixed an issue with
Glyph of Icy Veins that could prevent the affected abilities from doing the correct damage.
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The
Power Strikes talent now grants the
Power Strikes effect every 22 seconds, which causes the Monk’s next attack to generate 1 additional Chi. -
The
Healing Elixirs talent now grants the
Healing Elixirs effect every 18 seconds, which causes the next Brew or Tea consumed to heal the Monk for 10% of maximum health.
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Hand of Salvation has been changed. This ability now removes all of a target’s threat for 10 seconds.
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Chakra: Serenity now increases single target healing by 25% (was 15%). -
The
Psyfiend‘s health has been reduced to 10% of the controlling Priest’s health(was 30%).
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The cooldown of
Sprint has been reduced to 45 seconds (was 1 minute). -
The cooldown of
Blind has been reduced to 1 minute (was 3 minutes). -
The energy cost of the
Burst of Speed talent has been reduced to 50 energy (was 60 energy).
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The Felguard and Wrathguard pet ability
Threatening Presence will no longer be auto-cast by default. -
Rain of Fire
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Demonic Gateway‘s duration has been increased to 20 minutes, and it will no longer despawn if the
Warlock moves too far away.
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Raids, Dungeons and Scenarios
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Cooldown timers greater than 5 minutes will now reset between attempts on Challenge Mode dungeons.
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