General:
- Effects triggered from being critically hit: Many abilities and talents were changed in 2.3.0 to allow them to trigger from critical strikes that occurred while the player benefitting from them was sitting.
Druid:
- Lifebloom: When this ability is refreshed it will take on the strength of the incoming Lifebloom effect, rather than maintain the existing strength.
Mage:
- Conjure Mana Gem mana restore variance substantially reduced, (Rank 5 – Emerald) now restores 2340 to 2460 mana (old: 1800 to 3000) and has three charges.
- Icy Veins (NEW Frost Talent) decreases casting time of all spells by 20% and increases the chance your chilling effects will freeze the target by 10% (old: 25%). Lasts 20 sec. 3 min cooldown. It is now in the Cold Snap position in the talent tree.
Rogue:
- Hemorrhage weapon damage reduced from 125% to 110%, but the damage debuff has been increased.
- Shadowstep now awards 1 combo point.
Shaman:
- Earth Shield (Restoration) mana cost reduced, now it has a 30 second cooldown.
Items:
- Hex Shrunken Head: This item now has a 20 second shared cooldown with other similar trinkets.
Bug fixes:
- Characters may now possess up to five Paper Flying Machines in a single stack.
- Creatures with random player targeting crowd control abilities such as fear, charm, or sleep will now properly choose a random eligible target rather than just choosing the nearest eligible target.
- The various Hallow’s End broom mounts now have their proper real-time (rather than game-time) duration of 14 days.
- Tricky Treats now have their proper real-time (rather than game-time) duration of 24 hours.