General:

  • Effects triggered from being critically hit: Many abilities and talents were changed in 2.3.0 to allow them to trigger from critical strikes that occurred while the player benefitting from them was sitting.

Druid:

  • Lifebloom: When this ability is refreshed it will take on the strength of the incoming Lifebloom effect, rather than maintain the existing strength.

Mage:

  • Conjure Mana Gem mana restore variance substantially reduced, (Rank 5 – Emerald) now restores 2340 to 2460 mana (old: 1800 to 3000) and has three charges.
  • Icy Veins (NEW Frost Talent) decreases casting time of all spells by 20% and increases the chance your chilling effects will freeze the target by 10% (old: 25%). Lasts 20 sec. 3 min cooldown. It is now in the Cold Snap position in the talent tree.

Rogue:

  • Hemorrhage weapon damage reduced from 125% to 110%, but the damage debuff has been increased.
  • Shadowstep now awards 1 combo point.

Shaman:

  • Earth Shield (Restoration) mana cost reduced, now it has a 30 second cooldown.

Items:

  • Hex Shrunken Head: This item now has a 20 second shared cooldown with other similar trinkets.

Bug fixes:

  • Characters may now possess up to five Paper Flying Machines in a single stack.
  • Creatures with random player targeting crowd control abilities such as fear, charm, or sleep will now properly choose a random eligible target rather than just choosing the nearest eligible target.
  • The various Hallow’s End broom mounts now have their proper real-time (rather than game-time) duration of 14 days.
  • Tricky Treats now have their proper real-time (rather than game-time) duration of 24 hours.

Forrás és teljes patch note