August 5th, 2010 by Attila1234
A legújabb béta build classokra vonatkozó változásai következnek. A Warlockok ezúttal kimaradtak a szórásból.
Death Knight
Unholy
- Dirge now affects Festering Strike instead of Death Strike.
- Corrupting Strikes now also affects Festering Strike.
Druid
Feral
- Shred now costs 40 Energy. Down from 50 Energy.
- Swipe (Bear) now costs 15 Rage. Down from 20 Rage. Now has a 6 sec cooldown.
- Swipe (Cat) now costs 45 Energy. Down from 50 Energy.
- Maul now costs 30 Rage. Down from 35 Rage.
- Mangle (Cat) now costs 35 Energy. Down from 45 Energy.
- Mangle (Bear) now costs 15 Rage. Down from 20 Rage.
- Claw now costs 40 Energy. Down from 45 Energy.
- Rake now costs 35 Energy. Down from 40 Energy.
Hunter
Beast Mastery
- Ferocious Inspiration is now a 1 Rank talent, down from 3 Ranks.
- Improved Kill Command now Reduces the cooldown of your Kill Command by 3/6 sec instead of reducing its focus cost.
Marksmanship
- Arcane Shot now causes [ 17% of Ranged AP + 603 ] damage. Down from [ 33% of RAP + 603 ]
- Termination no longer requires Aspect of the Hawk to grant additional focus.
Survival
- Misdirection no longer has a focus cost.
- Resourcefulness is now a Tier 3 talent. Down from Tier 4.
- T.N.T. is now a 2 Ranks talent. Down from 3 Ranks.
- Point of No Escape is now a Tier 4 talent. Up from Tier 3.
- Lock and Load is now a 2 Ranks talent. Down from 3 Ranks.
- Survival Tactics is now a Tier 2 talent. Down from Tier 3.
- Hunter vs. Wild now is a Tier 1 talent. Down from Tier 2. Now increases your total Stamina by 3/7/10%.
- Entrapment now is a 2 Ranks talent. Down from 3 Ranks.
Mage
Arcane
- Time Warp no longer increases the Mage’s movement speed.
- Arcane Barrage now has a 5 sec cooldown, down from 6 sec.
Frost
- Curtain of Frost now lasts 15 sec, up from 10 sec. Cooldown increased from 30 sec to 2 min. Now slows the movement speed for 4 sec, down from 8 sec.
- Summon Water Elemental now has a 3 min cooldown, up from 2 min. Cooldown now starts to decrease when the mage summons the Water Elemental. (Old – Triggered on Elemental’s death)
- Shattered Barrier freeze duration lowered to 3/6 sec. (Down from 4/8 sec)
Fire
- Critical Mass – Your Pyroblast and Scorch spells have a 33/66/100% chance to cause your target to be vulnerable to spell damage, increasing spell critical strike chance against that target by 5% and lasts 30 sec.
- Improved Flamestrike now increases the effect radius of Flamestrike by 1/2 yards instead of increasing its damage.
- Hot Streak now procs when you score 2 non-periodic critical strikes in a row with your Fireball, Frostfire Bolt, Scorch, Fire Blast or Pyroblast spells.
- Fire Power is now a Tier 2 talent. Down from Tier 3. Increases the damage of your Fire spells by 1/2/3% and gives your Flame Orb a 33/66/100% chance to explode at the end of its duration.
- Firestarter ÚJ – Your Molten Armor allows you to cast the Scorch spell while moving instead of reducing the chance you are critically hit.
- Cauterize – You have a 50/100% chance that an attack which would otherwise kill you will instead bring you to 40% of your maximum health. However, you will burn for 12% of your maximum health every 1 sec for the next 4 sec. This effect cannot occur more than once per minute.
Paladin
Holy
- Consecration now lasts 10 sec (down from 15 sec) and has a 30 sec cooldown.
Protection
- Devotion Aura is now trained at level 5. Down from level 6.
- Shield of the Templar now reduces the cooldown of Avenger’s Shield by 2/4/6 sec. (Down from 3/7/10 sec)
- Holy Shield is now a Tier 4 talent, down from Tier 5. No longer deals damage for every attack blocked.
- Hammer of the Righteous now deals 398% weapon damage (up from 300%). Still jumps to 2 additional nearby targets, each jump reduces the damage by 50%.
- Shield of the Righteous is back – Slam the target with your shield, causing 3198 plus 100% of your attack power per stack of Holy Power as Holy damage and refreshing the duration of your Holy Shield.
Retribution
- Swift Retribution is gone.
- The Art of War is now a Tier 3 talent, down from Tier 4. Now increases the damage by 20/40/60% and critical strike damage by 30/60/100% of your Exorcism. Now has a 5/10/15% chance to proc from melee attacks.
- Communion additional effect – Your auras increase your party and raid’s damage dealt by 3% and your damage by an additional 2%.
Sanctity of Battle is gone. - Rule of Law is now a 2 rank talents. Down from 3.
Priest
Discipline
- Soul Warding now is a Tier 2 talent. Down from Tier 6. No longer reduces the mana cost of Power Word: Shield.
- Focused Will now is a Tier 6 talent. Up from Tier 5.
- Evangelism revamped – You have a 100% chance when you Smite and a 40% chance when you Mind Flay to gain Evangelism. Stacks up to 5 times. Lasts for 15 sec. Evangelism (Smite) – Increasing the damage done by your Smite, Holy Fire, and Penance spells by 2/4% and reduces the mana cost of those spells by 3/6%.
- Dark Evangelism (Mind Flay) – Increases the damage done by your Periodic Shadow spells by 1/2%.
- Archangel revamped – Consumes your Evangelism effects, causing an effect depending what form you are in. Archangel (Caster) – Instantly restores 3% of your total mana and increases your healing done by 3% for each stack. Dark Archangel (Shadowform) – Instantly restores 3% of your total mana and increases your shadow damage done by 3% for each stack.
- Improved Mana Burn is gone.
- Borrowed Time is back as a Tier 4 talent. Borrowed Time – Grants 5/10/15% spell haste for your next spell after casting Power Word: Shield, and increases the amount absorbed by your Power Word: Shield equal to 4/8/12% of your spell power.
Shadow
- Mind Flay now deals damage over 5 sec. (Up from 3 sec)
- Twisted Faith is now a Tier 5 talent. Down from Tier 6.
- Pain and Suffering is now a Tier 5 talent. Down from Tier 6. Now 2-Ranks instead of 3.
- Empowered Shadow Orbs now is a Tier 3 talent. Down from Tier 5. Now gives you a 50/100% chance to gain a Shadow Orb when critically hit by any attack. (Up from 33/66%)
- Shadowy Apparition is now a Tier 6 talent. Down from Tier 5.
- Shadow Power is gone.
- Shadowform now increases all nearby friendly targets spell haste by 5%.
- Improved Shadowform is now called Phantasm and no longer increases spell crit while in Shadowform.
- Improved Devouring Plague is now a Tier 2 talent. Down from Tier 3.
Veiled Shadows is now a Tier 1 Talent. Down from Tier 2. - Spirit Tap is gone.
- Sin and Punishment *New* – When your Vampiric Touch is dispelled, the dispeller and all nearby enemy targets within 6 yards have a 50/100% chance to be instantly feared in horror for 3 sec.
Rogue
Assassination
- Cheap Shot now costs 40 Energy. Down from 60 Energy.
- Murderous Intent now is a 2 Ranks talent. Down from 3 Ranks.
Seal Fate is now a 2 Ranks talent. Down from 3 Ranks. - Vile Poisons no longer affects Envenom.
- Improved Expose Armor is now a Tier 5 Talent. Up from Tier 3.
- Improved Eviscerate is now named Coup de Grace and affects Envenom.
- Lethality now increases the critical strike damage bonus of your Sinister Strike, Backstab, Mutilate and Hemorrhage abilities by 10/20/30%. (Old – All combo point generating abilities)
Combat
- Gouge is now trained at level 16. Up from level 14.
- Blade Twisting now reduces movement speed by 70%.
- Improved Kick now has a 100% chance to silence the target for 1.5/3 sec.
Subtlety
- Dirty Tricks now is a Tier 2 talent. Down from Tier 3.
Shaman
Elemental
- Hex now lasts 1 min. Up from 30 sec.
- Searing Totem now prefer to target enemies that are afflicted by your Flame Shock or Stormstrike effects.
- Reverberation is now a Tier 2 talent. Down from Tier 3.
- Improved Fire Nova is now a Tier 3 talent. Up from Tier 2.
- Elemental Warding now reduces magical damage instead of all damage.
- Ancestral Knowledge is now named Acuity and Increases your critical strike chance with all spells and attacks by 1/2/3%.
- Convection now Reduces the mana cost of your damaging offensive spells.
Enhancement
- Heroism’s “Exhausted” debuff now also affects Time Warp (Mage)
- Static Shock now procs from Primal Strike, Stormstrike, or Lava Lash (Old – All melee attacks and abilities). Chance to proc increased from 2/4/6% to 15/30/45%.
- Totemic Reach ÚJ – Increases the radius of your totems’ effects by 15/30%.
Restoration
- Totemic Focus is now a 2-Ranks talent, down from 3-Ranks. Now also increases the duration of your totems by 20/40%.
- Cleansing Waters ÚJ – When your Cleanse Spirit successfully removes a harmful effect, you also heal the target for [ 1093 to 1164 ]/[ 2187 to 2330 ].
Warrior
Fury
- Bloodsurge no longer procs from Heroic Strike.
- Booming Voice now reduces the cooldown on your Battle Shout and Commanding Shout by 15/30 sec.
- Rampage additional effect – In addition, improves your critical strike chance by an additional 2%.
- Enrage now lasts 4 sec. Down from 12 sec.
- Rude Interruption now lasts 15/30 sec. Down from 30 sec/1 min.
Protection
- Impending Victory is now a Tier 4 talent. Down from Tier 5.
- Warbringer is now a Tier 3 talent. Down from Tier 5.
- Bastion of Defense is now a Tier 3 talent. Down from Tier 4.
- Damage Shield is gone.
- Thunderstruck is now a Tier 5 talent. Up from Tier 3. Revamped – Improves the damage of your Cleave and Thunder Clap by 3/6%. In addition, your Thunder Clap improves the damage of your next hockwave by 5/10%. Stacks up to 3 times.
- Gag Order is now a Tier 4 talent. Up from Tier 3.
- Shield Specialization now allows you to generate 20/40/60 extra rage when you Spell Reflect a magic attack.
- Heavy Repercussions ÚJ While your Shield Block is active, your Shield Slams hit for an additional 50/100% damage.
Tags: beta
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