June 19th, 2010 by Hancu

A szokásos, alfa anyag, spoiler, csak saját felelősségre, satöbbi.

Így fog kinézni a Maelstrom:

Megjöttek a huntardok Survival talentjei:

  • NEW Aspect of the Monkey Whenever you are critically hit by a melee attack, the cooldown of your Disengage is instantly reduced by ${$m1/1000} sec.
  • NEW Improved Serpent Sting (Survival Talent T3) Your Serpent Sting also does instant damage equal to 15%/30% of its total periodic effect.
  • NEW Toxicology (Survival Talent T6) Increases the periodic critical damage of your Serpent Sting and Black Arrow by 50%/100%
  • NEW Expose Weakness (Survival Talent T7) After you shoot 5 consecutive Steady Shots or Cobra Shots in a row on a target, you expose a weakness in the target. The Expose Weakness effect is unique to the different creature or class that the enemy is. Lasts 20 sec. [3 ranks]
  • NEW Hunting Party (Survival Talent T8) Increases your total Agility by 2%/4% and your Steady Shot and Cobra Shot have a 50%/100% chance to trigger Replenishment when they deal damage. Replenisment – Grants up to 10 part or raid members mana regeneration equal to 1% of the maximum mana per 5 sec. Lasts for 15 sec.
  • NEW Black Arrow(Survival Talent T9) Fires a Black Arrow at the target dealing 3080 Shadow damage over 15 sec. Black Arrow shares a cooldown with Trap spells.
  • NEW Thrill of the Hunt (Survival Talent T10) When you critically hit with Arcane Shot, Explosive Shot, or Black Arrow you instantly regain 10%/20%/30% of the focus cost of the shot.

Némi resto sámán kavarás:

Improved Earth Shield is gone, Earth Shield has a base 9 charges now.
New talent (Where Improved Earth Shield currently is, Pre-Req is Nature’s Blessing, which got nerfed by 1% per point)
Empowered Healing (3 points): Your Greater Healing Wave gains an additional 7%/14%?/20%? of your bonus healing effects and your Healing Wave and Lesser Healing Wave gain an additional 3%/6%?/10%?.

New 45 Point Talent, Telluric Currents: Your attunement to natural energies allows your Lightning Bolt to restore mana equal to 15%/30%?/45%? of the damage caused.

Edit: This is more-than-likely a change from an older build, but Improved Stormstrike also returns 35% base mana, up from 20% on Live.

És még egy kis hunterkedés, Marksmaship legújabb változások:

  • Improved Barrage is gone, however a tier 6 talent requiring 3 points in barrage is introduced. Bombardment – 2 ranks -Increases the critical strike chance of your Volley by 15/30%, and when you critcially hit with your Multi-Shot, your next Multi-Shot will have it’s focus reduced by 25/50%.
  • Barrage is 5/10/15% now instead of 4/8/12%.
  • Improved Steady Shot got moved up to Tier 5 and has been redesigned. – 3 ranks – Now when you steady shot twice in a row, your ranged haste will be increased by 5/10/15% for 8 seconds.
  • A new tier 4 talent requiring 1 point in Go For The Throat, Sic ‘Em! – 2 ranks -When you critically hit with your Aimed, Arcane or Explosive Shot, the focus costs of your pet’s next 2 basic attacks are reduced by 50/100% for 12 seconds.
  • Master Marksman has been redesigned. – 3 Ranks- When you Steady Shot, you have a 20/40/60% chance to gain the Master Marksman effect for 3 seconds. When it reaches 5 stacks, your next Aimed Shot’s focus cost and cast time are reduced by 100% for 10 seconds.
  • A new tier 8 talent, Resistance is Futile. – 3 ranks – When your marked target attempts to run, flee or move, you have a 10/20/30% chance to cause your next steady or cobra shot within 8 seconds to critically hit on them.

Tags: aplha, cataclysm, Hunter, Sámán
Posted in Hírek | Comments (28)

Leave a Reply

You must be logged in to post a comment.