April 7th, 2010 by Attila1234
Ugyan csak a hét második felében fog kiderülni, hogy mi vár a Death Knightokra a WoW következő kiegészítőjében, de Ghostcrawler nem bírt magával, és megosztott a DK közösséggel egy olyan infót, ami valószínűleg óriási vihart fog ma kavarni.
A Cataclysmben - az eddig gyakorlattól eltérően – a Death Knightok is külön talent tree-t kapnak a tankoláshoz, ez a talent tree pedig a Blood ág lesz. A változásra több okból is szükség volt. Az egyik ilyen ok a passzív talent bónusz rendszer, a másik pedig az, hogy ily módon sokkal egyszerűbb lesz egyensúlyt teremteni a három ág között.
In Cataclysm, we are introducing the concept of passive talent tree bonuses and we think that feature is a lot stronger when the talent tree has a particular focus (such as damage, tanking or healing). For example, it’s safer to give more passive damage to a tanking tree than we can a dps tree. Above all, we were just spending a lot of effort trying to balance three trees (though it was really six trees, since each tree was trying to do two things).
It started to feel unfair to the other tank classes that we had to spend so much effort tweaking three types of DK tanks, and it even started to feel unfair to the DK that we couldn’t focus their tanking experience. One bit of feedback that really struck home was the DK players who said, essentially, “I look at the Protection tree and I’m jealous of all of the cool tools they have to help their tanking. As a DK, I have to pick and choose tanking talents from within a sea of dps talents.” Rather than have a strong focus, the trees felt a little watered down because they were trying to do so much. With Frost as a dual-wield, spell and runic power focused tree, Unholy as a disease and minion focused tree, and Blood as a self-healing, defensive cooldown, tanking tree, we think the focus of each tree is a lot clearer and cooler.
In Cataclysm, Blood will be the death knight version of a Protection tree. It will have passive talent tree bonuses that reflect tanking. It will have tools, such as a Demo Shout equivalent, necessary for tanking. Several of the more fun tanking talents from Frost and Unholy will be moved into Blood. We will be able to revise (or even remove) clunky mechanics like Rune Strike and focus on letting DKs generate threat with their normal Blood tanking rotation.
Tags: cataclysm, deathknight
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