November 24th, 2009 by Hancu
Önterjú az olyan interjú, amit saját magával csinál az ember; na ilyenből került fel most egy rakásnyi a frissen megnyílt WoW-születésnapi minisite-ra. (Egyébként nem csak WoW-születésnap van, hanem az egész Warcraft születésnapja is, az első rész éppen 15 éve jelent meg.) Egy csomó blizzardos arc mesél a legemlékezetesebb WoW-os pillanatairól, igényesen feliratozva is van, és elvileg holnap jön egy csomó új interjú, plusz a születésnapi témájú Blizzcast 12.
Egy kis update, szomorú történet arról, mi is ihlette a Bridenbrad-questláncot (amikor a haldokló paladint próbáljuk megmenteni Icecrownban, de nem sikerül se s rákányoknak, se a druidáknak, se Adalnak):
The quest line was actually originally based on one of our buddies here Rob Bridenbecker had his brother pass away, his brother Bradley from cancer. And we wanted to do something for Rob and just honor his brother and just rally around the family a little bit. So Alex Afrasiabi and I came up with this story line that would have players go and interact with the great world powers: The Red Dragonflight, the druids, and the angelic Naaru of Outland. And one by one, as the player went to these people and asked for help to save this noble soul it becomes clear that death will be inevitable. But the nobility that “Bridenbrad” exhibited really spoke to us and even in the face of all this darkness and the Scourge within this fiction, the nobility of the human spirit is very, very powerful and I love that the quest line felt so emotional, especially the point where Bridenbrad is going out, there is no saving this man, and the way that Alex handled the end of the sequence where the Naaru come down and, essentially, beam him up and whisk him away to some unseen paradise was very satisfying to me from a story angle and from a personal angle. I talked to Rob Bridenbecker about it after the fact and he was really touched and he even showed his dad, his family and maybe it even helped a little bit in their grief…this goofy, video game thing… It was just such a great moment for me fictionally and, more importantly, personally… that sometimes this clumsy craft of making video games and things can sing beyond the game itself, beyond the gameplay itself and really touch people and I get a huge kick out of that.
Tags: öt, blizzard
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