March 4th, 2009 by Csülök

66 megás patch érkezett pár órája a test realmekre, melyben igazából semmi igazán különleges nincs. Na jó. Van egy kevés spell, talent és glyph változás és Ulduar megkapta a térképeit ami immáron halálfejekkel is mutatja a ránk váró 14 gonoszt. (Bejárat, első szint, második szint, harmadik szint, negyedik szint).

General

* Hearthstone cooldown has been reduced from 60 to 30 minutes.

Racial

* Gift of the Naaru now also removes 2 harmful magic effects from the friendly target.
* Stoneform no longer gives a 8 second immunity to disease, poison, and bleed effects.

Death Knight

* Blood Strike, Heart Strike, Obliterate and Scourge Strike had their tooltip changed to say “total damage increased 12.5% per each of your diseases on the target” instead of just “damage increased etc …” but this is probably just a wording change.
* Abomination’s Might now also affects Death Strike.
* Desecration radius seems to have been lowered from 10 to 7 yards, due to the nature of this change (spell effect changed instead of the spell itself) I strongly suggest that you wait until the PTRs are online before taking it as confirmed
* Glyph of Strangulate now reduces the cooldown of Strangulate by 30 sec. (Down from 60 sec)
* Glyph of Plague Strike now gives your Plague Strike 20% additional damage. (Down from 60%)


Druid

* Maim now lasts 1/2/3/4/5 sec depending on combo points. (Down from 3/4/5/6/7 sec)
* Heart of the Wild now increases stamina in Dire Bear form by 2/4/6/8/10%. (Down from 4/8/12/16/20%)
* Lifebloom now let the Druid regains half the cost of the spell when Lifebloom completes its duration or is dispelled.

Hunter

* Viper Sting now Stings the target, draining 4% mana over 8 sec (up to a maximum of 8% of the caster’s maximum mana), and energizing the Hunter equal to 300% of the amount drained. Only one Sting per Hunter can be active on any one target.
* Auto Shot now gives 15% haste to all attacks fired by a Hunter.
* Explosive Shot damage reduced, rank 4 now deals [ 14% of RAP + 386 ] – [ 14% of RAP + 464 ] fire damage. (down from [ 16% of RAP + 428 ] – [ 16% of RAP + 516 ])
* Wyvern Sting now has a 1.5 minute cooldown. (Up from 1 minute)
* Pummel (Gorilla) cooldown has been increased to 30 sec (Up from 10 sec.) and silence effect duration lowered to 2 sec. (Down from 4 sec)

Paladin

* Divine Protection cooldown has been lowered to 3 minutes. (Down from 5 minutes)

Priest

* Hymn of Hope has been re-added to the game.
* Psychic Horror (New Skill) – You terrify the target, causing them to tremble in horror for 3 sec and drop all weapons for 10 sec. (16% of base mana, 30 yd range, Instant cast, 1 min cooldown)
* Vampiric Touch now cause 680 damage (at Rank 5) if the effect is dispelled.
* Shadow Affinity now gives the priest 5% of his base mana when his Shadow Word: Pain or Vampiric Touch spells are dispelled.

Rogue

* Shiv changed to add “Neither Shiv nor the poison it applies can be a critical strike.”

Shaman

* Stormstrike now lasts 12 sec (Up from 10 sec), cooldown lowered to 8 sec (Down from 10 sec)
* Unleashed Rage now properly increases the expertise by 3/6/9 instead of the agility.

Warlock

* Drain Soul effect added ” Each time the Drain Soul damages the target, it also has a chance to generate a Soul Shard.”

Warrior

* Charge now stuns the target for 1.5 sec. (Up from 1 sec)
* Last Stand cooldown has been lowered to 3 minutes. (Down from 5 minutes)
* Glyph of Last Stand now reduces the cooldown of your Last Stand ability by 1.5 min. (Down from 3 min)

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